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Showing posts from August, 2017

AutoKey Frame - Maya 2018

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By toggling AutoKey Frame on, when there are any changes to the value in an animation box Maya will automatically set an animation key frame.

Hotkeys in Maya 2018 [Setting KeyFrames]

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Hotkeys in Maya 2018 [Timeslider / Playback]

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The 12 Principles of Animation

Squash and Stretch Gives a sense of weight; good examples of this maintain the drawn figure's volume throughout the animation. Anticipation Used to prepare the audience for an action; draw attention to what is important within the scene. " the presentation of any idea so that it is completely and unmistakably clear." Staging An obvious hierarchy of importance within any given scene; the audience should know what they are about to need to focus on. Straight Ahead Action and Pose to Pose Straight Ahead Action ; drawing out a scene from the first frame to the last. Pose to Pose; start by drawing key frames and then filling the 'in-between' content later. Also, works better for emotional scenes. Follow Through and Overlapping Action Helps render movement more realistically; character's follow the laws of physics, and have inertia. 'Loosely tied parts of the body should continue moving after the bulk of the body has halted,'