Adjusting Spacing and Movements on Motion Paths - Maya 2018
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*adjusting the key frames on the graph editor makes the UFO zoom around the corner, but you can change it to how you like
Whoa! You can make it do tricks!
Make a keyframe on frame 1, and move along the curve with Auto KeyFrame toggled on. Now when you stop it at certain points, turn it on its axis, it makes a new keyframe! it'll smooth it out into an animation :D
Select only the Control Curves - before you load an animation Load up them animations Make the animations interlope Wow, so blended *the further you conjoin them, the better the transitions maya makes "Bake" the mixed animation into KeyFrames that you can edit
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